12/29/2023 0 Comments Pathfinder beholder kin![]() ![]() Verified content creators may promote their content regularly. Only 1 self-promotion post per week is allowed. This subreddit is a community and we welcome your content but we expect your participation in this community in return. Meme's purely for humor should be posted on r/PathfinderMemes Low effort EX: the cover of a rulebook, unconstructive complaints such as "I hate." or "X sucks," does not relate to Pathfinder 2E. Prompts, text, or other AI-generated content is considered low-effort. Quality EX: homebrew rules, analysis, something you discovered/encountered, memes that teach mechanics, stuff with a story. Posts should be able to spark dialogue, add interesting perspectives, educate, and otherwise contribute to the 2E experience. In general, treat others of the community as you would a colleague or friend.Ĭontent that is not covered by the Open Game License and/or made publicly available by Paizo or a third party is not allowed. Community members are encouraged to ask questions or seek advice, and should be able to expect respectful and courteous answers. Transphobic, Racist, Ableist, Abusive, Sexist, Homophobicīe Kind and Respectful - Criticism of the game or its mechanics should not turn into attacks on a member of the subreddit. If you wish to access the new by default scroll to the bottom of your preferences and select Use the redesign as my default experience. To access the new version of this subreddit simply click here. If you wish to view the updated sidebar, links and content the mods have created you will be required to use the redesign. It cannot use an eye ray it has already used during this round.If you are viewing this you are browsing using the old version of Reddit. Sustained Barrage (Ex): Glaring Tyrant may, as an immediate action, fire an eye ray. If you really want the creature to act multiple times per turn, you have immediate actions for this, and all you need to do is to state something like: Sustained Barrage conflicts with action rules of D20. while we're at this, Beholder should use Charisma as its base spellcasting ability (it's not mandatory, but default monster building assumes Sorcerer as a base arcane class for monster abilities), and caster level should be listed in appropriate section of statblock. Telekinesis Ray - just replace it with a Bull Rush ray, copy Black Tentacles mechanic and replace Black Tentacles effect with Bull Rush maneuver directed as per Beholder's whim. The names of the rays are confusing (Stun ray doing Charm Person, for example). ![]() The number of rays should be listed in both creature statblock and defintion of ability. Eye Rays (Su) should be more concise and clear. It's simpler, involves fewer rolls and spellcasters are still free to walk away. ![]() IMHO, you should leave it as antimagic cone. Unfortunately, spell DC formula does not work for concentration checks, as spell DC is compared to D20 + base save + ability bonus, while concentration check replaces "base save" with level, which is usually around double of "base save". In this case base DC should be equal to 10 + 6 + 3 (=19), with +4 racial bonus: 23.ġ3th level Wizard is likely to have +7 intelligence bonus, with total modifier to spellcaster check being equal to +20. Additionally, the DC is calculated incorrectly as ability based DC goes as follows: 10 + 1/2 HD + ability bonus. Baleful Eye (Su) features autopass DC (meaning - any spellcaster will ignore the DC). It dies (or is removed from combat) without doing anything if it loses initiative to a wizard with save or die spell due to abysmal arcane defenses. It dies accomplishing nothing if it loses initiative within charge distance of a barbarian or fighter (low hitpoints). glass cannon - the beholder dies during the first round. Your take on beholder has several issues, which may have been absent otherwise: I think it would be a good idea for you to read the whole thread. ![]()
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